The worldviews we build with: Why good design starts in the spirit
This article is based on a presentation by Elina Ashimbayeva, who explains how deeper values shape the way people design technology and work together. It describes how small...
This article is based on a presentation by Elina Ashimbayeva, who explains how deeper values shape the way people design technology and work together. It describes how small...
Centralizing design and engineering help organizations build better digital services. Fragmented experiences often occur when teams solve the same problems in isolation. This leads...
This article, based on a presentation, explores how social accessibility affects daily experiences. It highlights the importance of recognition, the barriers people face in public...
This article explains why accessibility audits are essential for websites and digital content. It shows how even small design changes can create barriers for users. The Equal Entry...
Mobile accessibility remains challenging, with 60–80% of users encountering barriers across common apps. Jason Tan frames the challenge through four apocalyptic horsemen: lack of...
This blog post, based on a talk by Kai Wong and Asha Sachdeva at A11yNYC, explores strategies for championing digital accessibility. The speakers emphasize that anyone, regardless...
Tom Kamber talks about the founding of Older Adults Technology Services (OATS) to help older adults learn and use technology to improve their lives. It started with one woman who...
Thomas Logan completed the Edstutia Instructor Certification in Extended Reality (ICXR). He spent several months learning how to make immersive and engaging presentations in...
This article is based on a talk Isaac Zablocki, co-founder of ReelAbilities and the director of film programs at the Marlene Meyerson JCC Manhattan, gave at A11yNYC about the 2024...
This article is based on a talk Jesse Beach who supports a team of engineers at Meta and a founding contributor to the jsx-a11y-eslint-plugin, gave at A11yNYC. During the pandemic,...
This article is based on an A11yNYC talk given by Lainey Feingold, a disability rights lawyer, public speaker, and author. What is digital accessibility? Accessibility is captions....
This article is based on a talk David Winslow, software engineer at Figma, gave at A11yNYC. For those who aren’t familiar with it, Figma is a tool that allows people to share and...
Incorporating diverse locomotion styles in virtual reality (VR) is crucial for creating an inclusive and accessible experience. By offering options such as teleportation, arm...
Closed captions provide another way for people to get audio information in various media formats, such as movies and TV shows. Captions are essential to ensure that dialogue, sound...
Close your eyes and visualize a loved one. Can you see the person’s facial features? Can you visualize them with eyes open, closed, or both? Someone who experiences extremely vivid...
Meta has nine accessibility Virtual Reality Checks (VRC) for creating accessible virtual reality (VR) experiences for people with disabilities. This looks at Accessibility...
How did Thomas Logan get started in accessibility? It all started in 2002 when he was a student at the University of North Carolina. There, he met Jason Morris, a graduate student...
It can be overwhelming getting started with accessibility in Apple iOS. The operating system has so many features, tools, and APIs. This is where the action plan will be helpful....
VRTogether designed a virtual reality social game that is designed to alleviate loneliness and improve a person’s well-being. Equal Entry worked with Azalee Group to see if using...
The Howe Innovation Center is part of Perkins School for the Blind. The center is named for Samuel Gridley Howe, the founding director of Perkins. He was a visionary for his time...
Links to all resources mentioned in this article are listed at the end of the page. Shari Trewin started with a story about captions. In 2020, she was one of the accessibility...
The number one rule for high-quality accessible captioning is readability. After all, if nobody can read your captions, then none of the other rules matter. People put so much...
In case you missed it, here is the recap on the First Steps to Breaking into Digital Accessibility Careers. How do I become an accessibility-focused (fill in the blank)? Louise...
Marketing is a fun topic that’s not talked about a lot in the accessibility space. Often, marketing teams are focused on the product, the code, and making it accessible. They...
The augmented reality technology wave provides us with a chance to build accessible hardware and software solutions from the ground up, rather than as an afterthought. Xander and...
The reason Deb Mayers calls this (re)creation of the past is that we can’t ever be sure exactly what the past was like. The (re)construction with the parentheses around the “re”...
In this video, Equal Entry shows you how to set up Universal Switch for a device running Android 12 as an alternative to using the touch screen. Here are some of the useful...
Virtual reality is a visual medium. Because of this, you may be surprised to learn that there are many low vision and blind people who enjoy virtual reality. One of those people is...
When we think about accessible video games, most of us might think about adaptations such as the Xbox adaptive controller. However, this leaves out a large population of people who...
Accessible virtual worlds existed before virtual reality (VR) headsets. Virtual Ability has been designing accessible virtual world spaces for over 15 years. The team at Virtual...
Just when we thought the pandemic is the biggest thing we have to deal with, then comes the Great Resignation, because we don’t have enough labor. And now there’s talk about...
Designing For Bodies: Accessibility in Virtual Reality is about the challenges developers and designers face in building accessible XR experiences when the nature of XR is an...
Beginning a career focused on digital accessibility can be intimidating as technologists new to this professional field struggle to define the specific role that aligns with their...
Encounters with barriers to built environments, education, employment, entertainment, and healthcare in virtual reality (VR) can shape our understanding of issues faced by diverse...
Imagine trying to navigate a virtual space without being able to see the objects in it. If a host tells everyone to move to the outside space and you can’t see where is outside and...
In 1945, the U.S. Air Force (USAF) had a big problem. Too many crashes. The USAF had no idea why this happened. They built these cockpits with unmovable chairs and no straps on the...
Automatic captions are often the subject of many jokes. They’re also the cause of viewers’ ire. Mirabai Knight wants to change that by educating people on the value of human...
Thanks to the crisis, virtual reality growth is multiplying. Global spending on extended reality including virtual reality and augmented reality headsets, software, and services...
An organization held a training session for more than 400 attendees. The purpose of the training was to educate attendees on digital accessibility. In the audience were a few...
Most of our time online is typically spent reading text, yet we don’t often consider how accessible that text is. The typefaces, fonts, and text styling used can have a significant...
Accessibility overlays bring promises of accessible sites in one line of code, but experiences from users tell us the opposite. At a previous A11yNYC Meetup, Adrian Roselli looks...
Imagine you’re wearing a virtual reality headset and sitting in a chair or wheelchair. You start playing Job Simulator. In one scene, you need to reach low to open the mini-freezer...
In this talk, Ashley Coffey shares PEAT research on making immersive hybrid workplaces more inclusive and accessible. She reflects on themes explored in an “Inclusive XR in the...
For millions of people, being able to speak and be understood can be difficult as a result of conditions that can impact speech, including stroke, ALS, Cerebral Palsy, traumatic...
Conversations about digital accessibility are predominantly centered on the technical and monetary expenses of implementation in products and applications. Missing from these...
Have you ever attended a presentation where a slide has an animated clip (GIF)? And it keeps repeating itself? Or on social media where a comment has an animated GIF that plays...
TourismForAll is a travel agency and tour operator that specializes in accessible tourism. Its mission is to provide quality services and accommodations to anyone with a disability...
Zoom has thrived since March 2020. Obviously, COVID-19 prompted an interesting fundamental change in how to socialize and network with people remotely. But what about the 3D...
Accessibility New York City hosted a Meetup entitled “Accessible SVGs: Pattern, Color Contrast, and Motion Considerations.” Scalable Vector Graphics (SVGs) became a W3C open...
Inclusive Design 24 (ID24) is a free 24-hour online event for the global community for sharing knowledge and ideas in inclusive design. Deaf technology and accessibility tools have...
On October 7, 2021, Accessibility New York City hosted a Meetup entitled “Billion Strong: A Global Identity and Empowerment Nonprofit.” According to the World Health Organization,...
Inclusive Design 24 (ID24) is a free 24-hour online event for the global community for sharing knowledge and ideas in inclusive design. For the first time in ID24 history, a...
Today’s commercial VR systems provide interaction methods allowing people with disabilities to experience gaming and virtual environments as never before. Aaron Gluck discussed...
On September 14, 2021, Accessibility New York City hosted a Meetup entitled “Voice Content, Multimodal Accessibility, and the Story of Ask GeorgiaGov.” In this presentation,...
In April of 2021, the eleventh Circuit Court of Appeals released its decision in Gil v. Winn-Dixie. Many advocates proclaimed it was a major blow to disability rights and some...
On October 1, 2019, Accessibility New York City hosted a meetup entitled “Designing With Accessibility in Mind.” Presenter Regine Gilbert,User Experience Designer and professor at...
On September 12, Accessibility New York City hosted a meetup entitled “PUXL, the Accessibility-First Framework: What is it and How Does it Work?“. The presentation was led by Iñigo...
On August 6, Accessibility New York City hosted a meetup entitled “Interactive 3D-Printed Models for Students with Visual Impairments“. Professor Shiri Azenkot from Cornell Tech,...
On June 13, Accessibility New York City hosted a meetup entitled “Data Visualization: Tips for Making Complex Graphical Content Accessible to All”. Presenter Doug Schepers,...
Equal Entry believes that authoring tools should be available on all social media platforms, so that the content can be made accessible to everyone. Here is Thomas Logan, Equal...